DEVELOPMENT ENVIRONMENT

~liljamo/deck-builder

ref: 6d5403d6cfdbb0d172d0914edeeba6ff09db5948 deck-builder/sdbapi/handlers/gameinfo.go -rw-r--r-- 951 bytes
6d5403d6Jonni Liljamo WIP(sdbapi): get all forming games 1 year, 11 months ago
                                                                                
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
/*
 * This file is part of sdbapi
 * Copyright (C) 2022 Jonni Liljamo <jonni@liljamo.com>
 *
 * Licensed under GPL-3.0-only.
 * See LICENSE for licensing information.
 */

package handlers

import (
	"api/apierror"
	"api/db"
	"api/models"
	"net/http"

	"github.com/gin-gonic/gin"
)

func GameInfo(c *gin.Context) {
	id := c.Param("id")

	// Check if the game exists
	var game models.Game
	record := db.DbConn.Where("id = ?", id).First(&game)
	if record.Error != nil {
		c.JSON(http.StatusNotFound, gin.H{"error": apierror.GameNotFound})
		c.Abort()
		return
	}

	// Auth should match a registered user
	// NOTE: Technically auth should always match a registered user, but just in-case.
	_, err := db.GetUserByEmail(c.GetString("email"))
	if err != nil {
		c.JSON(http.StatusUnauthorized, gin.H{"error": apierror.NotAuthorized})
		c.Abort()
		return
	}

	c.JSON(http.StatusOK, gin.H{"id": game.ID, "state": game.State, "p1": game.P1, "p2": game.P2})
}