DEVELOPMENT ENVIRONMENT

~liljamo/deck-builder

ref: 35c61ecd4ec1aebfe2018df33617273d2531739d deck-builder/client/src/plugins/menu/ui/settings/ui.rs -rw-r--r-- 728 bytes
35c61ecdJonni Liljamo feat(client): init game handlers module 1 year, 7 months ago
                                                                                
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
/*
 * This file is part of laurelin/client
 * Copyright (C) 2023 Jonni Liljamo <jonni@liljamo.com>
 *
 * Licensed under GPL-3.0-only.
 * See LICENSE for licensing information.
 */

use bevy::ecs::system::{Commands, ResMut};
use bevy_inspector_egui::bevy_egui::{egui, EguiContext};
use iyes_loopless::state::NextState;

use crate::{plugins::menu::MenuState, util::egui::menuwindow};

pub fn ui(mut commands: Commands, mut egui_context: ResMut<EguiContext>) {
    menuwindow(
        egui_context.ctx_mut(),
        "Settings",
        &egui::Vec2::new(400., 600.),
        |ui| {
            if ui.button("Back").clicked() {
                commands.insert_resource(NextState(MenuState::Menu));
            }
        },
    );
}