@@ 102,8 102,8 @@ fn setup(mut commands: Commands) {
.spawn((
Camera3dBundle {
transform: Transform {
- translation: Vec3::new(0., 8., 8.),
- rotation: Quat::from_rotation_x(-0.5),
+ translation: Vec3::new(0., 5.5, 5.8),
+ rotation: Quat::from_rotation_x(-1.0),
..Default::default()
},
..Default::default()