DEVELOPMENT ENVIRONMENT

~liljamo/deck-builder

a2e1f25519515370890712b03b2fc4815bcd44eb — Jonni Liljamo 1 year, 10 months ago 76b8789
feat(sdbclient): join game api
2 files changed, 37 insertions(+), 0 deletions(-)

A sdbclient/src/api/game/join.rs
M sdbclient/src/api/game/mod.rs
A sdbclient/src/api/game/join.rs => sdbclient/src/api/game/join.rs +34 -0
@@ 0,0 1,34 @@
/*
 * This file is part of sdbclient
 * Copyright (C) 2023 Jonni Liljamo <jonni@liljamo.com>
 *
 * Licensed under GPL-3.0-only.
 * See LICENSE for licensing information.
 */

use reqwest;
use serde::{Deserialize, Serialize};

use super::APIErrorWrapper;

#[derive(Debug, Serialize, Deserialize)]
pub struct ResultJoinGame {}

#[derive(Debug, Serialize, Deserialize)]
#[serde(untagged)]
pub enum ResponseJoinGame {
    Error(APIErrorWrapper),
    Valid(ResultJoinGame),
}

pub fn join(api_address: String, token: String, game_id: String) -> ResponseJoinGame {
    let client = reqwest::blocking::Client::new();

    let resp = client
        .post(&format!("{}/game/{}/join", api_address, game_id))
        .header("Authorization", token)
        .send()
        .unwrap();

    resp.json().unwrap()
}

M sdbclient/src/api/game/mod.rs => sdbclient/src/api/game/mod.rs +3 -0
@@ 18,3 18,6 @@ pub use all_forming::*;

mod info;
pub use info::*;

mod join;
pub use join::*;