From 83e9f077ceca63ce034324120c53c556fa0175e0 Mon Sep 17 00:00:00 2001 From: Jonni Liljamo Date: Tue, 16 May 2023 12:16:22 +0300 Subject: [PATCH] feat(client): invoke spawn hand event --- client/src/plugins/game/mod.rs | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/client/src/plugins/game/mod.rs b/client/src/plugins/game/mod.rs index 7c196a5..15b1b99 100644 --- a/client/src/plugins/game/mod.rs +++ b/client/src/plugins/game/mod.rs @@ -11,7 +11,7 @@ use bevy_rapier3d::prelude::*; use crate::{api::game::Game, game_status::GameStatus, AppState, Global}; -use self::supply::SpawnSupplyPilesEvent; +use self::{hand::SpawnHandEvent, supply::SpawnSupplyPilesEvent}; use super::GameDetailsCallEvent; @@ -85,6 +85,10 @@ fn handle_refresh_game_event( pub struct FinishedRefreshGameEvent; -fn handle_finished_refresh_game_event(mut ssp_ev_w: EventWriter) { +fn handle_finished_refresh_game_event( + mut ssp_ev_w: EventWriter, + mut sh_ev_w: EventWriter, +) { ssp_ev_w.send(SpawnSupplyPilesEvent); + sh_ev_w.send(SpawnHandEvent); } -- 2.44.1