/* * This file is part of sdbclient * Copyright (C) 2023 Jonni Liljamo * * Licensed under GPL-3.0-only. * See LICENSE for licensing information. */ use bevy::prelude::*; use bevy_inspector_egui::bevy_egui::{egui, EguiContext}; use iyes_loopless::prelude::*; use crate::{ api::game::types::GameState, cfg::CfgUser, plugins::menu::MenuState, runtime::menu::{BrowseMenuTab, PlayMenuUIState, RTDMenu}, }; use super::{ AllFormingEvent, CreateGameEvent, JoinGameEvent, MyGamesEvent, PlayMenuState, StartGameEvent, }; pub(super) fn show( mut commands: Commands, mut egui_context: ResMut, mut rtdmenu: ResMut, cfg_user: Res, mut creategame_ev_w: EventWriter, mut allforming_ev_w: EventWriter, mut joingame_ev_w: EventWriter, mut mygames_ev_w: EventWriter, mut startgame_ev_w: EventWriter, ) { egui::Window::new(egui::RichText::new(rtdmenu.play_menu_ui_state.display()).size(32.)) .resizable(false) .collapsible(false) .anchor(egui::Align2::CENTER_CENTER, egui::Vec2::ZERO) .fixed_size(egui::Vec2::new(800., 600.)) .show(egui_context.ctx_mut(), |ui| { // Override egui style for this scope. let mut egui_style = (*ui.style_mut()).clone(); egui_style.text_styles = [ ( egui::TextStyle::Heading, egui::FontId::new(30.0, egui::FontFamily::Proportional), ), ( egui::TextStyle::Body, egui::FontId::new(18.0, egui::FontFamily::Proportional), ), ( egui::TextStyle::Monospace, egui::FontId::new(14.0, egui::FontFamily::Proportional), ), ( egui::TextStyle::Button, egui::FontId::new(24.0, egui::FontFamily::Proportional), ), ( egui::TextStyle::Small, egui::FontId::new(10.0, egui::FontFamily::Proportional), ), ] .into(); ui.set_style(egui_style); match rtdmenu.play_menu_ui_state { PlayMenuUIState::Main => { egui::SidePanel::left("play_side_panel") .resizable(false) .show_inside(ui, |ui| { ui.vertical_centered(|ui| { if ui.button("Create").clicked() { rtdmenu.play_menu_ui_state = PlayMenuUIState::CreateGame } if ui.button("Back").clicked() { commands.insert_resource(NextState(PlayMenuState::None)); commands.insert_resource(NextState(MenuState::Main)); } }); }); egui::TopBottomPanel::top("play_top_panel") .resizable(false) .show_inside(ui, |ui| { ui.horizontal(|ui| { ui.label(egui::RichText::new("Browse: ").size(24.)); ui.selectable_value( &mut rtdmenu.browse_tab, BrowseMenuTab::Forming, "Forming", ); ui.selectable_value( &mut rtdmenu.browse_tab, BrowseMenuTab::InProgress, "In Progress", ); ui.selectable_value( &mut rtdmenu.browse_tab, BrowseMenuTab::Finished, "Finished", ); ui.with_layout( egui::Layout::right_to_left(egui::Align::Center), |ui| { if ui.button("Refresh").clicked() { match rtdmenu.browse_tab { BrowseMenuTab::Forming => { if !rtdmenu.waiting_for_all_forming_call { allforming_ev_w.send(AllFormingEvent); } } BrowseMenuTab::InProgress => { if !rtdmenu.waiting_for_my_games_call { mygames_ev_w.send(MyGamesEvent); } } BrowseMenuTab::Finished => { if !rtdmenu.waiting_for_my_games_call { mygames_ev_w.send(MyGamesEvent); } } } } }, ); }); }); ui.vertical_centered(|ui| { egui::ScrollArea::vertical().show(ui, |mut ui| match rtdmenu.browse_tab { BrowseMenuTab::Forming => { browse_forming( &mut ui, &mut rtdmenu, &cfg_user, &mut joingame_ev_w, ); } BrowseMenuTab::InProgress => { browse_inprogress(&mut ui, &mut rtdmenu); } BrowseMenuTab::Finished => { browse_finished(&mut ui, &mut rtdmenu); } }); }); } PlayMenuUIState::CreateGame => { ui.vertical_centered(|ui| { ui.add_enabled_ui(!rtdmenu.waiting_for_create_game_call, |ui| { if ui.button("Confirm").clicked() { creategame_ev_w.send(CreateGameEvent); } if ui.button("Cancel").clicked() { rtdmenu.play_menu_ui_state = PlayMenuUIState::Main } }); }); } PlayMenuUIState::InLobbyHost => { if ui.button("Start").clicked() { startgame_ev_w.send(StartGameEvent); } if ui.button("Back").clicked() { rtdmenu.play_menu_ui_state = PlayMenuUIState::Main } } PlayMenuUIState::InLobbyGuest => { ui.label(egui::RichText::new(format!( "Host: {}", rtdmenu.cur_game.as_ref().unwrap().host.username ))); if ui.button("Back").clicked() { rtdmenu.play_menu_ui_state = PlayMenuUIState::Main } } } }); } fn browse_forming( ui: &mut egui::Ui, rtdmenu: &mut RTDMenu, cfg_user: &CfgUser, joingame_ev_w: &mut EventWriter, ) { if rtdmenu.waiting_for_all_forming_call { ui.horizontal(|ui| { ui.spinner(); ui.label("loading..."); }); } else { if rtdmenu.all_forming_games.is_empty() { ui.label("No forming games found."); } else { for game in rtdmenu.all_forming_games.clone() { egui::Frame::none() .fill(egui::Color32::BLACK) .rounding(4.) .outer_margin(4.) .inner_margin(4.) .show(ui, |ui| { ui.horizontal(|ui| { ui.label(format!("Host: {}", game.host.username)); ui.with_layout( egui::Layout::right_to_left(egui::Align::Center), |ui| { if game.guest_id == cfg_user.id { ui.add_enabled(false, egui::Button::new("Joined")); if ui.button("Inspect").clicked() { rtdmenu.cur_game = Some(game.clone()); rtdmenu.play_menu_ui_state = PlayMenuUIState::InLobbyGuest; } } else if game.host_id == cfg_user.id { ui.add_enabled(false, egui::Button::new("Host")); if ui.button("Inspect").clicked() { rtdmenu.cur_game = Some(game.clone()); rtdmenu.play_menu_ui_state = PlayMenuUIState::InLobbyHost; } } else { if ui.button("Join").clicked() { rtdmenu.cur_game = Some(game.clone()); joingame_ev_w.send(JoinGameEvent); } } }, ); }); }); } } } } fn browse_inprogress( ui: &mut egui::Ui, rtdmenu: &mut RTDMenu, /*resumegame_ev_w: &mut EventWriter*/ ) { if rtdmenu.waiting_for_my_games_call { ui.horizontal(|ui| { ui.spinner(); ui.label("loading..."); }); } else { if rtdmenu.my_games.is_empty() { ui.label("No games found."); } else { let mut games = rtdmenu.my_games.clone(); games.retain(|g| g.state == GameState::InProgress); for game in games { egui::Frame::none() .fill(egui::Color32::BLACK) .rounding(4.) .outer_margin(4.) .inner_margin(4.) .show(ui, |ui| { ui.horizontal(|ui| { ui.label(format!("Host: {}", game.host.username)); ui.with_layout( egui::Layout::right_to_left(egui::Align::Center), |ui| { if ui.button("Resume").clicked() { rtdmenu.cur_game = Some(game.clone()); //resumegame_ev_w.send(ResumeGameEvent); } }, ); }); }); } } } } fn browse_finished( ui: &mut egui::Ui, rtdmenu: &mut RTDMenu, /*resumegame_ev_w: &mut EventWriter*/ ) { if rtdmenu.waiting_for_my_games_call { ui.horizontal(|ui| { ui.spinner(); ui.label("loading..."); }); } else { if rtdmenu.my_games.is_empty() { ui.label("No games found."); } else { let mut games = rtdmenu.my_games.clone(); games.retain(|g| g.state == GameState::Finished); for game in games { egui::Frame::none() .fill(egui::Color32::BLACK) .rounding(4.) .outer_margin(4.) .inner_margin(4.) .show(ui, |ui| { ui.horizontal(|ui| { ui.label(format!("Host: {}", game.host.username)); }); }); } } } }