/* * This file is part of sdbclient * Copyright (C) 2023 Jonni Liljamo * * Licensed under GPL-3.0-only. * See LICENSE for licensing information. */ use bevy::{ prelude::*, tasks::{AsyncComputeTaskPool, Task}, }; use bevy_console::PrintConsoleLine; use futures_lite::future; use crate::{ api::{self, game::ResponseMyGames}, cfg::{CfgDev, CfgUser}, runtime::menu::RTDMenu, }; use super::MyGamesEvent; struct MyGamesCallResponse { my_games: ResponseMyGames, } #[derive(Component)] pub(super) struct MyGamesCall(Task); pub(super) fn start( mut events: EventReader, mut commands: Commands, cfg_dev: Res, cfg_user: Res, mut rtdmenu: ResMut, ) { for _event in events.iter() { let api_address = cfg_dev.api_server.clone(); let token = cfg_user.user_token.clone(); let thread_pool = AsyncComputeTaskPool::get(); let task = thread_pool.spawn(async move { let my_games_response = api::game::my_games(api_address, token); MyGamesCallResponse { my_games: my_games_response, } }); commands.spawn(MyGamesCall(task)); rtdmenu.waiting_for_my_games_call = true; } } pub(super) fn handle( mut commands: Commands, mut my_games_call_tasks: Query<(Entity, &mut MyGamesCall)>, mut rtdmenu: ResMut, mut console: EventWriter, ) { if my_games_call_tasks.is_empty() { return; } let (entity, mut task) = my_games_call_tasks.single_mut(); if let Some(my_games_call_response) = future::block_on(future::poll_once(&mut task.0)) { rtdmenu.waiting_for_my_games_call = false; match my_games_call_response.my_games { ResponseMyGames::Valid(res) => rtdmenu.my_games = res, ResponseMyGames::Error(error) => { console.send(PrintConsoleLine::new( format!("Fetching own games failed, got error: '{}'", error).into(), )); } } // Remove the task, since it's done now commands.entity(entity).remove::(); commands.entity(entity).despawn_recursive(); } }