/* * This file is part of sdbclient * Copyright (C) 2023 Jonni Liljamo * * Licensed under GPL-3.0-only. * See LICENSE for licensing information. */ use bevy::{ prelude::*, tasks::{AsyncComputeTaskPool, Task}, }; use bevy_console::PrintConsoleLine; use futures_lite::future; use crate::{ api::{self, game::ResponseJoinGame}, cfg::{CfgDev, CfgUser}, runtime::menu::{PlayMenuUIState, RTDMenu}, }; use super::JoinGameEvent; struct JoinGameCallResponse { res: ResponseJoinGame, } #[derive(Component)] pub(super) struct JoinGameCall(Task); pub(super) fn start( mut events: EventReader, mut commands: Commands, cfg_dev: Res, cfg_user: Res, mut rtdmenu: ResMut, ) { for _event in events.iter() { let api_address = cfg_dev.api_server.clone(); let token = cfg_user.user_token.clone(); let game_id = rtdmenu.cur_game.as_ref().unwrap().id.clone(); let thread_pool = AsyncComputeTaskPool::get(); let task = thread_pool.spawn(async move { let join_game_response = api::game::join(api_address, token, game_id); JoinGameCallResponse { res: join_game_response, } }); commands.spawn(JoinGameCall(task)); rtdmenu.waiting_for_join_game_call = true; } } pub(super) fn handle( mut commands: Commands, mut join_game_call_tasks: Query<(Entity, &mut JoinGameCall)>, mut rtdmenu: ResMut, mut console: EventWriter, ) { if join_game_call_tasks.is_empty() { return; } let (entity, mut task) = join_game_call_tasks.single_mut(); if let Some(join_game_call_response) = future::block_on(future::poll_once(&mut task.0)) { rtdmenu.waiting_for_join_game_call = false; match join_game_call_response.res { ResponseJoinGame::Valid(_res) => { rtdmenu.play_menu_ui_state = PlayMenuUIState::InLobbyGuest; console.send(PrintConsoleLine::new( format!( "Joined game with id: '{}'", rtdmenu.cur_game.as_ref().unwrap().id ) .into(), )); } ResponseJoinGame::Error(error) => { console.send(PrintConsoleLine::new( format!("Join game failed, got error: '{}'", error).into(), )); } } // Remove the task, since it's done now commands.entity(entity).remove::(); commands.entity(entity).despawn_recursive(); } }