/* * This file is part of sdbclient * Copyright (C) 2023 Jonni Liljamo * * Licensed under GPL-3.0-only. * See LICENSE for licensing information. */ use bevy::prelude::Resource; use crate::api::game::types::Game; /// Runtime data for use when in game #[derive(Resource)] pub(crate) struct RTDGame { /// Current game pub cur_game: Option, } impl Default for RTDGame { fn default() -> Self { Self { cur_game: None } } }