/* * This file is part of sdbclient * Copyright (C) 2023 Jonni Liljamo <jonni@liljamo.com> * * Licensed under GPL-3.0-only. * See LICENSE for licensing information. */ use bevy::prelude::*; use iyes_loopless::prelude::*; use belly::prelude::*; use super::MenuState; pub(super) fn settings_setup(mut commands: Commands) { commands.add(eml! { <body> <div c:settingsmenu> <buttongroup on:value_change=connect!(|ctx| { let ev = ctx.event(); ctx.select(ev.old_value()).add_class("hidden"); ctx.select(ev.new_value()).remove_class("hidden"); })> <button c:settingstab value=".tabdisplay" pressed>"Display"</button> <button c:settingstab value=".tabaudio">"Audio"</button> <button c:settingstab value=".tabmisc">"Misc"</button> </buttongroup> <div> <div c:tabdisplay>"display"</div> <div c:tabaudio c:hidden>"audio"</div> <div c:tabmisc c:hidden>"misc"</div> </div> <button c:menubutton on:press=connect!(|ctx| { ctx.commands().insert_resource(NextState(MenuState::Main)) })> "Back" </button> </div> </body> }); }