/* * This file is part of laurelin/client * Copyright (C) 2023 Jonni Liljamo * * Licensed under GPL-3.0-only. * See LICENSE for licensing information. */ use bevy::prelude::*; use naia_bevy_client::ReceiveEvents; mod systems; pub struct NetworkingPlugin; impl Plugin for NetworkingPlugin { fn build(&self, app: &mut App) { app.add_systems( ( systems::events::connect_events, systems::events::reject_events, systems::events::disconnect_events, systems::events::message_events, systems::events::tick_events, ) .chain() .in_set(ReceiveEvents), ); } }